Improvement
Patch notes · April 22
The complete notes for this update.
Improvements
- Latest Beta changes have now been pulled to production! These will only show up on web until we release a new version of the native app shortly. **Main fixes include:** Fixes for duplicate memories and improve memory pruning logic * Added check to prevent duplicate memories with overlapping action IDs * Fix memory pruning logic to correctly remove the oldest memories when over the limit * Improve memory pruning efficiency with sorting and batch removal * Add additional logging for memory pruning events **Background simplification to the actions system:** * This should help with some of the trickier action bugs reported in recent months. Please let us know if you need anything unexpected with actions, including 'erase to here' and 'undo'. **Other fixes:** * Fixed content ratings for carousel data * Fixed what displays in the pop-up during the character creation scenario starts when you press see more on a story card * Fixed a bug where show less like this wouldn't hide content consistently * Fixed various bugs with modal interactions * Fixed a bug where the recently played carousel on the home screen wouldn't update the action count without a refresh * Fixed a bug with story card types and using the entry as text for character starts * Fixed a bug where trialing wouldn't update premium status consistently * Fixed a bug where the username would overlap the premium gem and date * Fixed a bug where if deprecated models were empty, the section was still showing * Fixed a performance issue with scenario start * Removed the temporary credit reward view (from the outages in December/January) * Fixed a bug where the delete account modal wasn't rendering correctly on tablets