Improvement
Patch notes · November 1
The complete notes for this update.
Improvements
- Lots of bug fixes:
- Fixed real-time notification updates.
- You should now see a red dot over the bell icon when you have new notificationsResolved a rare issue where a race condition could cause story updates to fail.
- Fixed settings modal and remove nested scroll view.
- Performance improvements were made to help prevent crashes because of ram issues.
- Fixed an issue where the prompt field wouldn't always display the current value when editing a simply or character creator scenario.
- Fixed an issue where players in a multiplayer adventure could edit the adventure details, such as title and description.
- Fixed an issue where bookmarked worlds did not show up on the profile in the bookmarked section.
- Fixed an issue where deleted worlds did not show up on the profile in the trash section.
- Fixed an issue where you couldn't duplicate story cardsFixed an issue where importing story cards from the edit adventure screen required a refresh before they would appear.
- Fixed an issue where importing story cards from the edit adventure modal required a refresh before they would appear.
- Fixed an issue where the story card import confirmation modal was too wide on large screens
- Fixed an issue where the view screen for a multiplayer adventure showed Read instead of Continue on the main button.
- Fixed an issue where players in a multiplayer adventure did not have a read option from the card menu.
- Fixed an issue where players in a multiplayer adventure did not have a read option from the view screen menu.
- Fixed an issue where content cards in the trash could have an invalid action button.
- Fixed an issue where clicking on content cards in the trash attempted to open the view page.
- Fixed an issue where attempting to bookmark content without logging in would display an error instead of prompting you to log in.
- Fixed an issue where changing a content image to an image from the worlds section wouldn't save correctly.
- Fixed an issue where the text box would not open when you first turned on Sticky Turn Input.
- Fixed an issue where changing your fallback version didn't update the UI until after a refresh.
- Content visibility changes (published, private, unlisted) now update the app immediately.
- Fixed an issue where selecting a new image for an adventure while playing would navigate you to the adventure view screen instead of back to the play screen.
- Fixed an issue where text input fields would sometimes try to auto complete as credit cards, passwords, or other values when starting a new adventure on mobile devices.
- Fixed glitch or UI shaking effect when opening a game (game view screen).
- Fixed a small formatting issue for the modal that appears when you switch to ChatGPT while in Mature mode.
- Fixed an issue where stable diffusion images were cropped when playing an adventure on small devices.
- Fixed an issue where stable diffusion images were cropped on in the image setting modal on large devices.
- Fixed layout issues for the image setting modal on small devices.
- Fixed a bug that caused the prompts for character creation to be broken and not properly reflect changes.
- Fixed story cards not being scrollable on Android.
- Fixed an issue where the interaction for create a story card with a custom type was confusing.
- Fixed inactive styling for continue button when creating a story card.
- Brought back the inactive circle for custom story card types, but made it clickable.
- The confirmation modal for importing story cards now only has a single button.
- Fixed an issue where large text could be slightly clipped in edit mode on small screens.
- Fixed an issue where you couldn't play a world from the content view screen on small devices.
- Fixed an issue where adding a custom type on character creator would create a duplicate add story card button.
- Fixed an issue where deleted character creation start options would still appear when playing a scenario. Known issue we are working on: editing issues on the android app, this is fixed now on iOS, desktop and mobile web.