Creation Injection Script
PROSE COMMANDS BELOW Generates a Story Card of your item (creation: <title of what your making> | <Tiny, Small, Medium, Large, Massive> | <the description of what you're making>) When you have a story card made for an item. Fill in World State: (who holds it, where does it stand, or leave blank I'll be adding script later to automate this *hopefully* but this will help drive secondary consequences for creations (creation: <SC title>) will give you the same description for prose to rebuild what you've made before. Right now the script puts every word as part of "key" triggers in the title. Remove excess after title. I recommend pinning items to token context while in use. Structures you're leaving, put key trigger words, and updating item states with ownership if gifted, adding triggers for those people or noted locations too.
