Living World BETA 🌐

Living World BETA 🌐 (🎭Inner Self + Auto-Cards included) You can access this usable scenario setup for this living world here: https://play.aidungeon.com/scenario/of7PRyLP9szO/living-world-sandbox?share=true&published=true A complete script for your scenario. Inner Self and Auto-Cards by LewdLeah are already included, so you don't need to add them separately. On top of those, Living World adds a clock, characters who remember how they feel about you and each other, pacing, story arcs and world events. Everything is controlled from one card, and there are only three commands. SETUP Add this script to your story COMMANDS /time - shows the date and time /time evening - moves on to the next evening (also dawn, morning, afternoon, night, late night) /time 21:30 - moves on to that time /time +3h, +2d, +1w - skips ahead. A skip of a day or more starts the next reply with a quick catch-up. /time 14-02-2026 morning - jumps to a date (Worth noting /time commands can be used in the same turns as your other actions) /npc Name - writes a character card and gives them their own mind. Add details after a slash: /npc Kel / barmaid, always skint /arc - plans a rough storyline. Point it somewhere with /arc money trouble at the pub, or clear it with /arc off Commands work in Do, Say or Story. They leave a short note in the story so you can see what happened, like [πŸ•’ Sunday Β· Evening]. The AI never sees these notes. /npc takes one turn to write the card. Press Continue afterwards to carry on. /ac still works as normal for places and things. THE CARDS βš™ Living World - all settings, plus a status line showing the time, tension and arc. The notes hold the character card template (NPC CARD PROMPT) and a list of banned phrases. Both can be edited. 🌍 World - background themes and events, written like this: 14-02-2026 evening public: Kel's birthday drinks 20-02-2026 secret: the landlord sells the building random: Mum turns up unannounced Public events are known in advance. Secret ones just happen on the day. Random ones pop up by chance, once each. πŸ’¬ Relationships - how characters feel about you and about each other (trust, warmth and tension). You can edit it. 🧭 Story Arc - the current storyline. βœ“ means done and β–Ά means current. You can rewrite it. Change a setting, then take any turn and it applies. GOOD TO KNOW - Time only moves when you move it, so scenes last as long as you want. - The time shows in the story whenever it changes. Set "Time header" to every turn, on change or off. - People don't warm up to you because you were nice once. Trust is earned slowly, and serious wrongs can turn into grudges that come back later. - Any card with the type "character" automatically gets its own mind. You never need to add names to the Inner Self config. - Story arc steps only move on once they actually happen in the story. - Retrying a turn won't double up relationship changes. - Banned phrases and repeated sentences are cut from replies automatically. - If something breaks, your turn still goes through, and the error shows on the βš™ card. - Inner Self and Auto-Cards keep their own config cards. Leave those alone unless you want to change how they work. CREDITS Inner Self and Auto-Cards are made by LewdLeah. They're free and open-source, she gives permission to use them in any scenario, and they're included here unchanged. Living World is written from scratch, but many of its ideas came from other people's scripts. Thanks to: - Story Arc Engine by Yi1i1i: story arcs as beats - Narrative Guidance Overhaul by Purplejump: tension building through phases - Neme.sys by XloSky: grudges that resurface, and hiding notes from Inner Self - Character Continuity by AzuretheWitch: separate relationship scores that change slowly - AttachLink by NealversePrime: politeness alone doesn't win people over - Story Card Extension by Kenflesh: random event cards - Utility Scripts Collection by Intask: banned-phrase cleanup - The Anti-Repetition module from Zoocata's Master Merged Script: the repetition filter - The clock, events and themes grew out of my own earlier Time and Day, Scheduled Events and World Themes scripts.

Cover art for Living World BETA 🌐, a script script on AI Dungeon