Post apocalypse survival roguelike- ruins of the great war | AI Dungeon

Post apocalypse survival roguelike- ruins of the great war

The Great War turned the world into a scar of dust, rust, and broken dreams. You’re a wanderer in the blasted ruins of America, armed with grit, stubbornness, and whatever you can scrape together. Radiation lingers in the air, bullets are worth more than water, and trust is the rarest currency. Out here, every ruin hides danger or treasure. Raiders, mutants, robots gone haywire, and worse lurk around every corner. But sometimes, between all the blood and rubble, the wasteland surprises you: a skeleton posed like it’s dancing, a centuries-old joke scratched into a wall, or an enemy so clumsy you can’t help but laugh before pulling the trigger. This is the wasteland. Survive it, or become part of its ruins. This is a roguelike fallout like survival with endless replayability heavily inspired by the fallout universe. One headshot can kill you as easily as the enemy unless you have a helmet. Don't hesitate to leave comments or feedbacks :) Have fun. For your information - how to use mechanics Type Help as anytime to have a reminder in game 📜 Survival Command Guide map → shows your map quests → shows quest list status, sheet, character sheet, info → shows character sheet inv, inventory → shows inventory rest / wait → short rest (1h) → heal 20–40% HP, lower fatigue sleep → long rest (8h+) → full heal, reset fatigue, advance to 8 AM next day ⚠️ Survival Rules Each new day costs 1 food + 1 water. If either reaches 0, hunger or thirst rises rapidly → death if ignored. Fatigue climbs as hours pass; only rest/sleep lowers it. Encounters may trigger when moving, resting, or sleeping. HP recovers slowly with rests; full only by sleeping. 💡 Explore with 1–9 keys (numpad) or by typing directions (“north”, “forward”). Thanks to Lewd Leah for auto cards and Yi1i1i for rpg mechanics

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