The Land of Selma
The year is 6078 S.C. On the frozen continent of Selma, the uneasy balance between clans begins to fracture. The Kingdom of Casakana, forged from Voringian steel and Selkana blood, pushes north from its pine-choked coasts, hungry for the Great Tundra’s copper and pasturelands. The clans resist each in their own way, frost-bitten and proud. Meanwhile the Voringian Merchants Guild begins to spread it's tendrils through Selma, hungry for lucrative opportunities. You are no one. Not yet. Your choices may tip the balance of people, or die forgotten in a barrow. This is a work in progress. I hope to add a character creator and make many tweaks/additions such as the ability to easily start out as an adventurer from one of the clans. If you have any feedback I would love to hear it. This is essentially a premium adventure, I have not tested it yet with the free models but in all likelihood it will get confused though it still may work to some extent.
