Wyrmheart Wilds +Autocard & Level Script
Updated and fixed bugs! Be the dragon. Rule the land. Or burn it. đ Be the Dragon. Rule the Land. Or Burn It. You are a young dragon, newly awakened and bound to no law, clan, or destiny. The vast world sprawls beneath your wingsâenchanted forests, shattered ruins, storm-lashed peaks, and defiant mortal kingdoms. It is a land teeming with magic, mystery, and mortal ambition. And now⊠it belongs to you. Will you build a lair and be worshipped as a god? Forge strange alliances with beastfolk and fae? Rain fire on cities that dare raise walls against you? Or simply soar endlessly in search of treasure, lovers, or truth? There are no quests. No fixed path. Only a realm waiting to tremble beneath your shadow. What kind of dragon will you become? đ„ EXP & Skill System As you act, you gain experience and level up, unlocking powerful dragon abilities. There are over 60 skills to discover, such as: Arcane Breath â Unleash a cone of pure magical energy Wyrmhide â Deflect blades with hardened scales Mystic Sight â Perceive the hidden currents of magic You start with a few innate abilities. More are unlocked as you grow. You wonât be prompted unless you request itâbut you can check your powers at any time. Phrases that reveal your EXP + skills: "Check my skills" "What abilities do I have?" "Show my powers" "Check my EXP" These will display your current level, EXP, and all known powers. The system updates automatically as you act and grow. đ AutoCards â Dynamic Lore Generator This world adapts to your actions using AutoCards, a smart system that generates and tracks story elements: Use /ac to generate a random story card Use /ac {title} to create a specific lore or memory card (e.g. /ac Lair) Use /ac redo {title} to regenerate or update a cardâs content Cards help define characters, factions, locations, and powers in your world. You can use them freely to build, expand, or rewrite the lore.
