Lord simulator
ISðŸŽ+🪙+🎒+🧵+📦 As lord/lady of the manor, you bind demihumans by choice, not chains. Kitsu (A-rank) senses a storm in the weave. Veyra (C-rank) holds the line with mercy. In the greenhouse, Thistle pledges—and an impossible S-rank blooms, vines singing through stone. The manor inhales; danger closes. Your oath will define all. Do you fortify kindness, test loyalty with ruthless orders, or defy fate and rewrite the vow? X‑rank — Undiscovered, untested, unpredictable. S‑rank — Exceptional; superhuman abilities with the bond; blindly loyal. Very rare. A‑rank — Exceptional; super loyal; will devote to you. B‑rank — Mediocre; mostly loyal; will not leave you. C‑rank — Mediocre; selectively loyal; may feel urges to leave. D‑rank — Mediocre; selectively loyal; ignores far‑fetched orders. E‑rank — Normal; sometimes loyal; struggles to obey, shows defiance. F‑rank — Worst; unloyal; will not listen. Unranked — Free Demihumans who haven’t bonded. Hello dears! This scenario contains scripts: ISðŸŽ+🪙+🎒+🧵+📦(self-consciousness of the cards by LewdLeah)+QETEco(tracks economy, items you put in inventory )+CardKeeper(press continue when AC generate card see what happens)+Threadtracker(tracks your story threads formed when you take <name> thread.)+itemdeposit(you can deposit now stuff to the chests or other containers to preserve more inventory)
