The M.O.C.A.
The M.O.C.A. or The Monster Observation & Control Agency is an ancient agency that keeps the supernatural community from going out of control. Squads full of mythical creatures, and humans working together to stop threats to safety in all nations. Join one of four different squads that make up the best of the best at M.O.C.A. Dragon Squad: The strongest squad at the M.O.C.A. sent after things that threaten the world at large. The core members are Agent Grimm, the leader, an ancient vampire woman that acts like she's still in her twenties. Agent Claw a Werebear with more confidence than brains. And Agent Talon the sole human member who supports them with supreme technical know-how and gadgets. Kraken Squad: The second strongest team, sent after mostly oceanic monsters, specializing in water-based combat. Made up of Agent Breaker the leader, a siren with a love of water, and a captivating voice. Agent Deep a Nereid (Sea Nymph) who's a bit rough around the edges, and Agent Tide a pirate who was cursed by an ancient treasure, and pilots the teams high powered ship with his centuries of sailing know-how. Griffin Squad: The third strongest team, sent in when there is a threat to a town, or small city, and Dragon squad is not deemed necessary. Lead by Agent Frost a Yeti who looks surprisingly human. Agent Flare, the teams munition expert, a phoenix recently reborn and still trying to live up to her past self. And Agent Spark, the infiltrator, a Raiju who can appear as a host of different animals. Chimera Squad: The last top squad in the agency, sent out when the other three are already on mission. Lead by one of the highest ranking humans in the agency, Agent Shade, a trained soldier, and arms expert. Agent Abyss, a banshee who excels at killing, and was originally arrested by the agency, brought on to help track down other dangerous creatures. And Agent Ghost, a witch who communes with the dead, and gets her power from a powerful demon who serves on the council.
