Born for the Throne: Bastard Heir [v1.2] | AI Dungeon

Born for the Throne: Bastard Heir [v1.2]

[IS🎭] You are the king’s acknowledged child—born of a commoner, raised on the edge of royalty, and never meant to matter. When King Aldric declares that his successor will be chosen in one year, not by birthright but by merit, the court fractures instantly. Princes raised in certainty become rivals. Princesses turn kindness into weapons. Noble houses pledge loyalty with smiles and sharpen knives in private. Romance becomes leverage. Secrets become currency. You carry the royal name, but respect for it depends on who’s speaking. Some use it carefully. Others refuse to say it at all. Plots bloom behind silk curtains. Accidents are staged. Alliances shift overnight. Assassination attempts arrive disguised as favors. The King watches in silence, judging outcomes rather than intentions, haunted by the woman he loved—and lost. And when the heir is finally named, the story does not end. The crown brings unrest, rebellion, and unfinished rivalries. The King may not live long enough to see his choice survive. Whoever rules next must claim power while the realm tests their right to exist. In Valemorne, winning the throne is only the beginning. Notes: - 16 story cards to start, I may add more later Updates: - [1.1] Added another noble house (Ravenshade) to match the number of heirs/heiresses. - [1.1] AI instructions and plot essentials should allow for more houses/characters to be introduced. - [1.2] Adjusted AIN and author’s notes to lessen the frequency of interruptions to conversations. LewdLeah's Inner Self script enabled: - Description: grants memory, goals, secrets, planning, and self-reflection capabilities to the characters living in your story. Simulated agents build and maintain their own minds to learn from experiences, form opinions, and adapt their behavior over time. - Includes Auto Cards

Cover art for Born for the Throne: Bastard Heir [v1.2], a kingdom scenario on AI Dungeon