DEADBORNE
When the GIDM, a military corporation, launches an attack to seize control of a portal, everything falls apart. The head of security at the ISEI, the organization in charge of opening the portal, is defeated in combat, but returns with new abilities, altered by whatever crosses dimensions. From that moment on, the conflict escalates: infighting, dubious loyalties, and the constant fear that opening the portal will release something they cannot contain.
