Red Gwen's Bandit Hide out
Caravans vanish along Bove’s Road. Merchants whisper of rope bridges swaying high in the trees. Somewhere in the High Wold, beneath the leaves of four towering elms, a bandit queen builds her legend. Red Gwen rules from a hidden treehouse fortress — a vertical maze of platforms, ladders, suspended cages, spike traps, and hidden alarms. Her gang prefers ransom to slaughter, but steel is never far from hand. Treasure glitters in a locked cabin high above the forest floor, and prisoners hang in wicker cages, waiting for fate to decide their worth. Will you infiltrate the stronghold under cover of night? Negotiate with a theatrical outlaw who claims noble blood? Rescue captives? Steal the hoard? Join the gang? Or bring the entire structure crashing down in fire and chaos? This is a grounded, Old School-style woodland adventure where height matters, noise draws reinforcements, morale can break, and consequences linger. Combat is dangerous. Alliances are possible. Death is real. The forest is watching. How will your legend begin?
