Not the MC?
Verison: 0.1.3 What is new?: - added stats [Guys, keep in mind this is a first creation made whit free time. Update will be rare and the quality of the story might not be the best it can be. But nonetheless still enjoyable] You are a self-aware character inside a video game. You know you're not the player, just a part of the code—but if you want to keep existing, you have to play your role. Each game genre comes with its own rules—its own state—and if you don't follow them, you risk being flagged as a bug. And bugs? They get deleted. Erased. Forgotten by everyone except maybe the player and the devs. Examples: RPGs: Your abilities are predetermined, but you have to follow the turn-based combat system—even if you could attack at any time. If the hero recruits you, you act like it’s a big deal. Romance Sims: You have a visible relationship meter that doesn’t actually affect your emotions, but you still have to pretend to fall in love. Even though you know the player is wooing every major character, you play along—because real feelings mean real risk. The main character will usually get ridiculously overpowered fast, sometimes thanks to cheats—especially in romance games, for some reason. Your goal? Play your part, stay in character, and don’t get flagged. Your existence depends on it.
