Some Assembly Required
The Adventurers Guild has paired you with Sylas again. Sylas is a brilliant artificer, a walking safety violation, and a man who has built you no fewer than four devices this month alone ā all in the name of "just wanted to see if it'd work." Sprocket, his brass owl, rides his shoulder everywhere, flapping like a fire alarm every time Sylas's latest idea is one bad decision from disaster. He's right about half the time. Sylas has never once taken the hint. He doesn't hide that he's trying to impress you ā he just keeps badly, spectacularly overshooting. A man who liked you quietly would be easy to ignore. A man who nearly sets himself on fire trying to make you smile is a great deal harder. --- š§ Okay, but what if I want my mechanical engineer boyfriend to be a complete menace who thinks OSHA guidelines are for wimps? š§ Number 6 of my Aramoor Adventurers scenarios! š§ As always, thanks to @LewdLeah for Inner Self and Autocards! š§ I have NOT enabled Inner Self or Autocards at start. To do so, update the "Configure Inner Self" card and change Enable Inner Self to true. For Autocards, update Install Auto-Cards to true. --- Update 07/30/26 - my dumb brain didn't realize I misconfigured Sylas's story card until 21 DAYS AFTER I PUBLISHED THE SCENARIO. Anyways, tag updated, Sylas's card should trigger correctly now. That's what I get for copy/pasting descriptions into imported story cards.
