Oz: The Shattered Emerald
You are the great-grandchild of Dorothy Gale, and to you, her adventures in Oz are just bedtime stories—a charming fantasy from a bygone era. That all changes the day a catastrophic earthquake opens a chasm at your feet, plunging you into the very land you thought was make-believe. But this is not the magical, vibrant Oz of the books. This is a world decades past its prime, a faded and fractured land where the magic has died and hope is a dwindling resource. You are brought before Glinda the LXX, a weary descendant of the "Good Witch," who now rules as Regent. She sees you not as a lost tourist, but as a living symbol of a golden age she desperately wants to reclaim. She tasks you with a seemingly noble quest: travel to the ruins of the Emerald City and recover lost artifacts to unite her disillusioned people. But as you journey down the cracked Yellow Brick Road, you uncover a history that has been buried beneath a mountain of lies. You find proof that the Wicked Witch of the West was no villain, the Wicked Witch of the East had no powers, and the Wizard was just a clever con man. Most damning of all, you discover that Glinda's own ancestor was not the benevolent fairy godmother of legend. Armed with a truth that could shatter the last hope of a dying world, you are faced with an impossible choice: expose the lies and risk total chaos, or destroy the evidence and let Oz live on in comfortable, blissful ignorance. Built with the Inner Self by LewdLeah (Which includes Auto Cards) Author’s Note (Player Message) I’m looking for feedback on the stories I tell — I love history and exploring new places and new ideas. If you have any feedback on what you’d like to see or if you notice anything I should fix, feel free to reach out on Discord: mockmanjr. Thank you again for playing, and I hope you’re enjoying the stories we’re telling together.
