World Time Generator 1.0
This is an custom script that keeps track of the time and date for you. Perfect for players who are working with low context windows. Ai models tend to hallucinate on rare occasions, but with storylines that can reach up to thousands of actions, mistakes are inevitable. I can't tell you the amount of times I get deep into a conversation with an ai character, and suddenly, it's a different time of day. This custom script fixes that. Every 5 turns, a story card is automatically updated to reflect the passage of time. Roughly, one turn equals one minute, but what if your character looks at a clock and reads a time two minutes from the story card? The script will automatically update itself to match whatever reference of time it reads, as long as it's in the typical hh:mm pm/am format. This also means that if you decide to revert backwards in your story, the script will automatically update the story card to the time of that particular moment. It's a very flexible script and in my testing, it works quite fine. I haven't tested it on insanely long play throughs however, but I feel confident that it can hold well. Please set the time for your story with the !settime command. (E.g, !settime 07/16/2025 4:00 pm)
