Villain By Necessity | AI Dungeon

Villain By Necessity

Become the bad guy the world never asked for—but absolutely needs. As a rising dark overlord armed with transformable weapon-arms and an unreliable robo-tiger sidekick, you launch a grand evil scheme to kidnap the princesses of seven powerful kingdoms… purely to fund your Spire’s outrageous utility bills. But every act of villainy goes spectacularly wrong—in the best way. Defeat corrupt “heroes,” steal their powers, raid their realms, and accidentally make the world safer with each diabolical kidnapping. Rescue—ahem—capture princesses, upgrade your arsenal through mad science, and uncover a conspiracy tying all seven kingdoms together. You are the menace. You are the chaos. You are the hero the world will never admit it needed. Villain. Kidnapper. World-saver by accident. Prepare to unleash evil… profitably. --- “Finally, a game where being evil is not only fun—it’s fiscally responsible. Villain by Necessity delivers tight platforming, flashy weapons, and the best robo-tiger companion since, well… ever.” — PowerPixel Monthly “Seven princesses, seven corrupt heroes, one financially unstable villain. This game made us laugh, cry, and question our own budgeting. TIGR-0 deserves his own spin-off.” — GameProtagonist Magazine “We spent half the game trying to figure out why every princess willingly follows the villain home. The other half was spent trying to keep the robo-tiger from licking electrical outlets.” — UltraCritic Quarterly

Cover art for Villain By Necessity , a game scenario on AI Dungeon