Mercenary of Leonopa
Set in a futuristic world inspired by cyberpunk elements. Tailored the scenario to focus on realistic characters and dialogue just as much as towards high-stakes actions where the player can fail. Features a working general stat system to allow for AI to generally determine success or failure. Checking info as a do command for enemy, items and augmentations will provide relevant information for stats. You can tweak it as you see fit. Tested on DD model through three playthroughs about 300 actions deep. It plays really well for combat and slice of life moments. Recommended 16k or more due to instructions and author's notes. Thanks to @LewdLeah for auto-cards and InnerSelf as well as @OffMetaGamer for a lot of the AIN. Update: - Added more story cards for world building, adjusted AIN to account for increasing repetition of descriptions around cybernetic and genetic augmentations. - Tested further through 5k actions, Adjusted AIN further and added more story cards for lore. Added more author note information to flesh out combat rules. Added key word "threat assessment" to help players and AI see enemy/friendly information. do example: 'get a threat assessment on the [enemy or friendly]" - Added Xilmanaath's VerbalizedSampling script as an attempt to keep AI creativity up. Fine tuned the AIN. Synopsis: The futuristic world is split between three factions: Ordenia Prime, The Free Federation, and Novegenica. With each one possessing technology capable of mass destruction, they formed the Proxy War Treatise to limit their conflict to designated zones. This presented an opportunity for wealth for many who are willing to take a risk. You are a mercenary just starting out in the Independent Megacity of Leonopa, home to a wild, chaotic blend of mercenaries, scavengers, ex-soldiers, and the regular citizens who support the industry. Your first contract didn't go so well and now you stand in front of your data pad looking for the next one. Will you retire and become one of the masses, or continue to work as a mercenary? Grow your name to become a legend, form and lead a mercenary outfit, formally join any of the factions, or retire to start a chop shop, leaving the conflict as just an ongoing background in your day to day life. What do you do next?
