A Party Condemned
You've been condemned to death for your crimes, you and the three other unfortunate souls in the back of the wagon. Manacles bite into your wrists as you head toward the city of Triscany, your fate sealed. The axe comes for your neck in the morning. The three others, a dwarf who committed arson. A half-elf who stole from the wrong people. And...a demon. Our story begins when the prison wagon is attacked by some sort of monster, your wagon is flipped upside down, and you emerge to discover your captors dead. Will you trust these others? Can you trust criminals? Can you trust a demon? Or will you make your own way? Each character has a complex backstory and motivations. And yes, I am watching Critical Role Campaign 4, why do you ask? lol AutoCards is available but disabled to start (because I find it annoying but I like the option to manually trigger it with /ac Name). I've tried to leave your character, who they are, what they did, and their motivations in your hands as much as possible. Whether or not magic is a thing is up to you.
