EXFIL.CO (Alpha 2)
An extraction shooter based on the theming of Lethal Company and Into the Radius. Gameplay based on the likes of Tarkov and the (very) Early Access Anomaly VR. Ammo is limited, water is necessary, and armor can be destroyed. (At least if the AI follows the instructions lol. If you're on a free account like me, it might help to put your ammo count in plot essentials.) Intended to be realistic and brutal, I have only tested this scenario with Wayfarer. Madness might work if you want a darker atmosphere, but use any older free AI at your own risk. Tested with a free account, but premium AI might work even better. UPDATE #2: - Added even more new weapon story cards. This includes some modern 5.56 NATO stuff. They're fun to make okay? - Might make story cards for anomaly creatures next. Right now they're all AI generated, which is fun but you start to see patterns. UPDATE #1: - Added in 6 new weapon story cards. Most of my favorite guns are from 1930s-1950s so there's lots of that rn. - New Futuristic Weapon Types: Energy Pistol and Energy Rifle (Semi). - Weapon Cards Shortened: The history lessons ate up all the tokens for free peeps like me. Plus you probably know that stuff anyway if you like the weapon. - Added story card of Hub and Manager for consistency. - Reworded intro slightly. 1m^2 was less than I thought. I'm from 'MURICA okay? πΊπ²πΊπ²πΊπ²π¦ π¦ π¦ P.S. Between you and me, I just yoinked the effective range stat off Wikipedia Note to myself: This is the version I called "0.26" which doesn't follow the industry standard for version iterations but who cares right?
