The Convention of Thorns | AI Dungeon

The Convention of Thorns

​It is 1493. The ancient stone of the village of Thorns, England, is saturated with dread. The Kindred—as vampires call themselves—have gathered to end the Great Anarch Revolt, a bloody war between the young for freedom and the ancient for control. This is the World of Darkness, a secret reality where undead monsters walk among oblivious humanity, governed by The Masquerade—the sacred rule that vampirism must never be revealed. ​You are a newly Embraced Kindred or a veteran of the failed war, forced to witness the peace negotiations. Within the oppressive hall, the Elders of the most powerful Clans—Ventrue, Toreador, Tremere, and others—debate the terms of surrender. The outcome is decided: the Camarilla will be founded, and the Six Traditions will formalize the eternal tyranny of the ancients. Your freedom, your future, and potentially your unlife are on the negotiating table. Will you survive the political slaughter, or attempt a final, desperate act of defiance against the inevitable? The horror is knowing that the powers signing this treaty have bought your submission with the blood of your allies.

Cover art for The Convention of Thorns, a vampire the masquerade scenario on AI Dungeon