NGO + Inner self + Auto Cards + Immersive D20
Update: Fixed an issue where the author's note would not update An empty Scenario with working Narrative Guidance Overhaul, Inner Self, Auto Cards, and Immersive D20 This version will save your initial Author's Note and allow you to edit it while playing. To install Auto Cards, go to the Configure Inner Self story card (created after your first post) and look for > Install Auto-Cards: false Change false to true, and it will be installed after the next post. Instructions for Inner Self can be found in the story card. Immersive D20 Immersive D20 adds a chance for success and failure. The script is triggered by adding attempt or try to your actions, only works in Do or Say. The script reacts to advantage or disadvantage as well, increasing or decreasing your chance to succeed. After the first post, a card is generated to turn on or off Immersive D20. It does not give a direct output in the post for success or failure. It rerolls your result on retry. The chances of success or failure can be edited in the script. Edit script > Input > scroll down Look for let Success Explanations are added to each modifier. Chances can't be edited once the adventurer starts. I am not sure if it adds Better Say and Paragraph Fix, or if the story card only has the framework to control them. To add more scripts, go to edit scripts Go to Library and look for this // Your other library scripts go here Copy the library script here Then go to Input look for // Your other scripts go here and add only the line starting with text = onInput there Repeat for Context and Output
