The land of many colors. Tir Ildathach.
--- This scenario requires a lot of tokens to play --- With the introduction of the model Wayfarer large, i found an over abundance of tokens with a decent narrative model, so i made this scenario to take advantage of it and have been having fun with it so i figured i should post it. This is an enchanced version of my "you were isekai'd by mistake" scenario and way more TOKEN HEAVY. for the lighter version, check that one. The world is called Tir Ildathach, its a fantasy realm with many dangers, strange creatures, monsters, ancient powers, treasures and adventures. There are: - Factions and some secret factions. - a couple silly encounters. - Custom town and island generation. - Random npcs may spawn with an enchanced personality, tied to their name. - Some premade bosses, monsters, npc's and locations. ...[]The gimmick of this scenario[]... Many common names the AI would generate by itself have small story cards to make the Ai npc a bit less generic. Same with common location names. - many of the places with something premade may be found by asking for "any rumor". - the custom town generation is token heavy and triggers on "to the next town" or the like, so say that or avoid doing so if you want the story card to trigger or not (for sailing is the same, but with "to the next island"). This scenario uses the character generator, the options picked determine the beggining of the story: -race -location (if you want the isekai start, its here) -faction -profession -combat class -starting theme (sets up the tone of the start, but the direction you take after it depends on you) but it sometimes fails for some reason, my guess is that when picking some combination of options the AI doesnt know how to make the beggining story when the options are too creative. But sometimes it works by just trying again so who knows. The story introduction start with a "you are" for easy copy pasting into context or story cards.
