HELLMET: 2031
Sorry for the stock photo, I'll change it later :P Global war has not begun — but peace no longer exists. Armed conflicts erupt across multiple regions, while unidentified groups seize critical facilities, laboratories, and infrastructure. Anti-terror operations have become routine, and modern warfare is fought in the shadows. In this adventure, you take the role of an elite operator in a near-future world defined by: - constant high-risk operations - unclear enemies and shifting objectives - advanced but realistic military technology You must choose a faction at the start. Your choice defines: - your allies - your missions - your perspective on the conflict There are no heroes, no superpowers, and no easy answers. Every operation is grounded in realism, tactical decision-making, and consequences. This is a story about: - modern special operations - deniable warfare - the thin line between protection and escalation One choice. One faction. IMPORTANT!IMPORTANT!IMPORTANT! IMPORTANT! The squad consists of four people (not including the player) and one coordinator from headquarters. Note that at the beginning the squad only has two fighters and a curator at headquarters - the other two will appear later during the roleplaying. You should create character cards for your own squad members using the following template: Name: Callsign: Rank: Specialty: Personality: Appearance: Brief Biography: Relationship to other characters: Please make sure to specify that they are your squadmates, as AI Dungeon sometimes treats them as completely separate characters or assigns them to a different squad/faction. Soldiers' helmets often feature symmetrical stripes/circles/squares on both sides of the helmet, indicating the soldier's state. These can be configured to be visible at all times, only with night vision devices, or only with a thermal imager.*
