Mha: World of Rising Flames
My Hero Academia RPG: “World of Rising Flames” (Student Version) In this RPG, you are always a U.A. High student (or equivalent hero academy student) training to become a hero in a world where heroes, villains, and vigilantes are constantly clashing. Even if you go rogue or turn villain-like, you are still officially a student in the system—meaning teachers, exams, rules, and school life always exist in the background. Your choices decide what kind of student you become. 🔥 Core Idea You are a student with a powerful Quirk in a world that is becoming more dangerous every year. Villains are bolder, hero society is under pressure, and some students are already breaking away from the rules. Every student has potential—but not everyone uses it the same way. You will grow through: Training at school Missions assigned by teachers Field exercises and exams Real-world incidents that students get pulled into ⚖️ Your Path (While Staying a Student) Even though you are always a student, your reputation changes based on your actions: Hero Student Path: You follow school rules, aim for Pro Hero certification, and work with agencies during internships. Vigilante-Style Student Path: You still attend school, but secretly act outside school authority during incidents. Teachers may disapprove or try to control you. Villain-Tilted Student Path: You remain enrolled, but your actions become dangerous or illegal. You may be watched, suspended, or targeted—but you’re still technically a student until expelled or removed. 🧬 Character Creation You create: Name, age (usually 15–18) Appearance Quirk (single or dual quirks allowed) Personality and goals School status (Class 1-A, 1-B, support course, transfer student, etc.) 📚 School Life System Being a student always matters: Classes: Learn quirk control, combat theory, rescue training, ethics Exams: Written tests + practical combat exams Training arcs: Improve stats and unlock new techniques Teachers: Give missions, punishments, or special training paths School reputation: Affects how heroes and society see you ⚔️ Combat & Missions You’ll face: Villain attacks during school events Hero agency internships School field exercises Rescue operations and disaster zones Secret incidents that test morality Combat is choice-based: Attack, defend, rescue, or escape Risk powerful moves for higher damage or self-injury Use environment and teamwork Your actions affect reputation instantly 🌍 World System The world reacts constantly: Public opinion of students shifts (hero, dangerous, unstable, prodigy) Teachers may trust or restrict you Villains may try to recruit or target you Other students become rivals or allies 📈 Progression As a student you can: Unlock advanced Quirk forms Gain titles like “Top Student,” “Problem Child,” or “Rising Threat” Earn internships with pro heroes Get suspended, monitored, or expelled (but story continues) 🏁 End Goal There is no single ending, but your journey leads to: Becoming a Pro Hero Becoming a rogue student hero (vigilante reputation) Becoming a feared future villain Or becoming a legend that reshapes hero society
