🎰Poulet's Gacha Pull🎰 V(1.5) | AI Dungeon

🎰Poulet's Gacha Pull🎰 V(1.5)

A script of mine does do Actual Gacha Mechanics. Back some time I created a Gacha Scenario that... left me kinda frustrated, cause I was too lazy to script, it was messy, kinda unsatisfactory to play, but fear not! This script of mine does bring something that is more close to an actual gacha pull. What does my script do? 1.it assigns a rarity when you run the command : /pull 2. make so the rarity affects the character creation (make it so a B character is less cool than an S tier) 3. It writes back information in this format: Name: Gender: Age: Physical Appearance: (max 2–3 sentences, concise) Personality: (max 2–3 traits, no prose) Rarity: ${rarity} -Before sending, it back to you 1 or 2 actions after you did /pull. So, what does this script do? -bring a simple gacha mechanic (ready to copy and paste in a story card) -a rarity system -personalised rarity odds -Allow different description personalization based on rarities. What does this script not do? -Work by itself, the AI will need a custom context in your AI instruction, plot essentials and author's notes.

Cover art for 🎰Poulet's Gacha Pull🎰 V(1.5), a script scenario on AI Dungeon