Bayou Chronicles | AI Dungeon

Bayou Chronicles

A 1960's supernatural scenario. Choose from three paths: Start in the City, or a small town. Each have their own story. There is a slice of life option to see where the AI takes you. A custom script is used: āš™ļø THE TITAN ENGINE (Custom Script) This scenario uses a Master Engine to track your survival in real-time. šŸ“Š DYNAMIC HUD: View your stats and the Moon phase at the bottom of every turn. Track an NPC by editing your Character_Sheet card. šŸŽ² FATE SYSTEM: Your mental state affects your luck. Rolls determine your success. 🧠 NARRATIVE CUES: At dangerous stat levels, the engine forces the AI to react to your hunger or madness. šŸ•µļø SUSPICION: Use powers carefully. At 3/3, the "Suits" will find you. (Can be edited and turned on/off) NOTE: I am not a coder/scripter. I depend on a lot of testing and writing with Gemini and Githud. If something is wrong with the engine, please leave a comment and I'll try my best to fix it. There is only so much a script can do. If you rest but Grit doesn't increase, there is a bi-directional option to manually adjust this. I'll add Innerself/Autocards once I know this engine runs fine on it's own. Overall, have fun :) I'm on a supernatural kick recently. 2/2/26: HUD updated again. FATE only appears when it rolls for you. Stat not changing much? Seems to work best with 'do' and 'say' actions vs Story

Cover art for Bayou Chronicles , a vampire scenario on AI Dungeon