Howling Morass | AI Dungeon

Howling Morass

A witch. A wisp. A marsh. Hey, everyone. It's been quite a while. Anyway, I've been thinking lately (as in: I suspended any other activity for months), and realised something: as a free user, I quite literally cannot play my own scenarios to the fullest. Since I haven't yet developed the ability not to overcomplicate each and every one of my stories (or scenarios. Yes, I mean scenarios), now I've decided it's time for a little experimenting. So, having tested the AI's memory system a bit, in this scenario, I'm trying to fit as many information into as little tokens per interaction as possible (with my limited understanding, that is). My main focus, therefore, is not to reduce the amount of tokens on the scenario as a whole, but to get the AI to prioritise better in every interaction. If you have any tips for that, please write it in the comments. But onto the scenario itself: Play as either the witch or the wisp in a world where both of you are hunted fiercely by the Overseer's followers. After the Holy Inquisition finds you, your fates are helplessly intertwined as you both flee into the depths of the Howling Morass, the enormous bog notorious for its strange, mystical inhabitants. Again, if you would like to see other creatures in the bog, please feel free to request them in the comments. Please check the story cards, the AI likes to mix things up. Have a great time!

Cover art for Howling Morass, a witch scenario on AI Dungeon