Armored Core: For Fate
The world hasn't changed. It's just become quieter. After protracted wars, the corporations have regrouped. Cities lie in ruins, the sky is obscured by an industrial haze, and the earth is divided into sectors of influence. Arms Forts control regions, crushing everything in their path. Resources are depleted. Trust, too. Armored Core remains the main argument in any debate. Pilots - mercenaries without a flag, without ideals. Only contracts. Only payments. You are an independent AC pilot You don't have a side. You only have a choice... ...who to sell your skills to today. The corporate war continues. And the fate of the world is decided not by slogans, but by cannon fire. (Based on the Armored Core (especially 4, FA, V, VD) series games, special thanks to my friend YellowSproot).
