The Fools Gambit
The kingdom of Valedorn has always had its heroes. Knights ride beneath banners of gold. Wizards command towers filled with ancient knowledge. Clerics carry the blessings of distant gods, and rogues disappear into shadows. But there is another kind of adventurer. The kind who walks directly into danger laughing. You are a War Jester. Armed with a blade, a sharp tongue, and a talent for making enemies look in exactly the wrong direction, you have survived situations that should have killed you. You aren't the strongest person in the room. You aren't the most heavily armored. And you certainly aren't the most trustworthy. But when everyone's attention is on you, your allies have the perfect opportunity to strike. Recently, something strange has been happening throughout the kingdom. Villages are being attacked by creatures that should not exist. Travelers are disappearing from roads that were considered perfectly safe. And now rumors have reached the capital of an abandoned fortress where an army is gathering. An army preparing for war. You have been hired to investigate. Unfortunately, the people who hired you neglected to mention one important detail. They already know you. And someone inside the fortress knows exactly what a War Jester is capable of. Notes: I am hoping to make his a full series, where there are multiple different things that you get to play as all sorts of DnD Homebrew subclasses. I also plan on making more NPCs you encounter by doing specific things or visiting certain places.
