Cornerman | AI Dungeon

Cornerman

You're not the fighter. You're the voice in his ear. In Cornerman, you play as a gritty, no-nonsense fight coach in an underground, no-holds-barred bareknuckle tournament. Your job is to guide your fighter between rounds—fix him up, shout orders, scream encouragement, or tell him the cold truth. He listens to you. He trusts you. And if you screw up, he bleeds for it. How the AI runs the game: At the start of each fight, your fighter steps into the ring. You give him your opening advice or strategy. The AI takes over and narrates the entire round of the fight blow-by-blow, using your advice to shape the action. Once the round ends, your fighter returns to the corner, and you regain control. Do not use actions during the round only continue. Let it run. You respond again—give tactical instructions, emotional support, tell him to clinch, go for the ribs, keep his damn guard up, or beg him to quit. The AI then runs the next round based on your new instructions. This loop continues until the fight ends—by knockout, submission, towel thrown in, or a brutal decision. Fights are violent, grounded, and real. Every punch lands with weight. Injuries matter. Blood loss, fatigue, broken hands—all of it stacks up. This is not a button-mashing fight sim. You’re in the corner, and your words are your weapon. [If the AI throws up nonsense retry] [LewdLeahs Auto cards installed! Thankyou]

Cover art for Cornerman , a boxing scenario on AI Dungeon