Fleshpunk 1099 | AI Dungeon

Fleshpunk 1099

Welcome to Ichoris, a living megacity where progress is measured not in machines, but in flesh. This is a fantasy-based, bio-neon dystopia where cybernetics and science fiction do not exist. Instead, society advanced through flesh-crafting: magical, biological grafts grown, sold, and implanted to replace limbs, enhance minds, and keep the powerful alive far beyond natural limits. Bodies are modular. Humanity is negotiable. Nothing is reversible. Power in Ichoris belongs to four ruthless guilds that control beauty, violence, survival, and infrastructure. The monarchy still stands, but only because it is maintained, armed, persuaded, and preserved by those guilds. Flesh-crafting is legal, normalized, and deeply exploitative. Most people do not question where grafts come from—only how much they cost. This scenario is a sandbox. You decide who you are, how augmented you are, and what kind of story you want to tell. You might play a graftless laborer trying to survive, a guild agent drowning in contracts, a Graftwight pushing ethical limits, or someone carrying an illegal living graft that whispers just enough to be dangerous. Tone & Expectations Subtle, poetic body horror (not gratuitous) Fantasy dystopia with strong social and political themes Player agency is respected; nothing is forced Violence is dangerous and consequential if pursued Hope exists, but it is fragile and contested If you enjoy morally gray worlds, embodied power, and stories about control, debt, identity, and choice—Ichoris is waiting. What you do first is up to you. authors note: This is my first ever scenario! please leave constructive criticism and let me know what works and what doesn't work, both narratively and technically.

Cover art for Fleshpunk 1099, a fantasy scenario on AI Dungeon