"SHADOWS OF KHARNTURM"
"SHADOWS OF THE KHARNTURM" The continent of Kharnturm, which once flourished under the rule of dragons, is now ravaged by greed and mystery. Their bones are monuments of the past, and gold has become a curse. Human kingdoms are mired in vice, elves are locked in pride, and beastmen survive in the shadow of their former greatness. But behind the facade of order lies rot: gods demanding bloody sacrifices and demons in the northern rifts. š GAME MODES: š„"LEGACY OF BLOOD"š² You are the child of the last dragon, Auroxis, and the elf of Seville. You grew up isolated on a cursed island where storms hide the truth. You have a burning power that some would call a gift, others a threat. Go to the continent to: - Restore the legacy of the dragons by uniting the warring parties and tear off the masks of the "Gods" or burn everything, becoming the new lord of chaos. š"SAND AND ASHES"āļø You're nobody. A runaway slave, renegade beastman, or adventurer. Survive in a world where human kingdoms are consumed by debauchery and strange cults. - Elves kill for "unclean blood". - The deadlands hold dragon bones and secrets they'd kill for. š DANGERS AND CHOICES ā False Gods: Seven mysterious creatures rule kingdoms, their rituals smell of blood... ā Lizardmen: Descendants of dragons guarding artifacts in the Deadlands. They're cooperative... as long as you don't touch their relics. ā Demons: They crawl out of the Abyss of Norgroth, and their hunger is unquenchable. š„ YOUR ROLE? Save the world, burn it down or disappear into the shadows. There are no heroes in Kharnturm, only consequences. š¢P.S. I don't know English very well, so I did everything through a Google translator. If you notice any errors, write in the comments.
