Ash and Bronze 1.3
Ash and Bronze is a world torn by ancient divine wars and scarred by the brutal passage of time. There are no shining kingdoms or eternal empires—only civilizations clinging to survival, adrift in a sea of sands and ruins. Here, magic is no gift of light, but a price paid in blood, will, or pact. Life is harsh, death is common… but glory is still possible. Humans are the last seeds of hope in a world that has nearly surrendered. Surrounded by monsters, shadows, and ancient powers, they’ve forged complex cultures that defy even the desert itself. Four great nations fight to preserve their identity: the Zhul-Kar, riders of honor and red steel; the Neb-An-Ka, heirs of a golden empire now rotting with whispers of chaos; the Tharamuk, fire-wandering nomads who sing to the stars; and the Ul’Zhaar, subterranean engineers who replaced gods with steam and bronze. The world is dominated by the sands of the Great Desert, where insect towers and mythical beasts war against human caravans. Beyond the dunes, ancient rivers like the Manaka wind like open veins, linking villages, secrets, and conflict. And farther still, at the nameless horizon, lies the Desert of Water, a mystery so vast there is no word for it in any human tongue. The Devas and Daemonium, gods of order and chaos, remain bound by a fragile truce after their millennium-long war. But their traces remain: in the blood of the Qilin, in the rites of the hierophants, in the breath of hidden dragons, and in the songs that drift between dunes and stars. Here, every sword tells a story, every scar is a map, and every pact may seal a fate. In Ash and Bronze, no one is born great. But if the sands do not consume you, and the gods do not break you… you may yet become a legend. ======================================================================= Auto-Cards 🎴 Enabled!!! I think... I hope... I guess... (Let's just pray I didn't break anything). This is my first time playing the script, so I'd appreciate any feedback on
