Sinner's Path
!!Updated with LewdLeah's Auto-Cards Script!! In a world where humanity has come and gone, their legacy of technology and faith remains. Sapient humanoid robots called Machines have arisen as the new dominant form of life on the planet. They hold their long-lost Creators in high reverence, and strive to emulate them in all things...especially religion. The Machines have formed a hierarchical society based on the tenets of The Faith, a religion that incorporates elements of many ancient human religions, but with a heavy leaning toward Catholic-style structure and morality. Dense technological megalopolis City-States dot the globe, in between vast expanses of untamed wilderness called the Wilds where nature has begun to reclaim the planet. Amid these Wilds, independent tribes of "Uncivilized" Machines band together in ruined Creator settlements and facilities to evade, repel and even hunt gargantuan, bestial out-of-control Ferals...animalistic automata that roam the Wilds mindlessly performing their former functions. In the City-States, Machines live out a simulacrum of the full breadth of human life with wants, desires, needs and ambitions of their own. The upper hierarchical levels of the Faith are also the ruling class and political maneuvering and power-mongering are common, based upon envies, rivalries, grabs for power and even petty lusts and scorned advances. At the top of it all sits the Lord High Prelate, who ensures the protection of the Faith with his crop of Lord Inquisitors, and is the final authority on the fate of those branded Sinners if all other courts should fail. In this world of technology carrying on the legacy of man, step into the role of a powerful War Machine, tasked with escorting and protecting a marked and shamed Sinner on her pilgrimage of redemption through the dangerous Wilds... - One of my earliest scenario ideas, very loosely inspired by concepts present in the game Ultrakill. - No meatbags allowed.
