Frost & Lamplight: Ten-Towns
(InnerSelf EnabledðŸŽ) The sun hasn't risen in months over Ten-Towns, and Auril's winter is eating the dale alive. Work the lamps, the lakes, the caravans and the speakers' halls — where some towns hold sacrifice lotteries in the dark — or carry a hidden divine warmth that the man who owns the only road is hunting. A gritty Icewind Dale sandbox: ten starving towns, twenty-two named lives, and three broken, beautiful people who need your help.
