The Reject's Guild
[ðŸŽIS] Saving the day is easy. Surviving your fellow adventurers? That's another story. Welcome to The Rejects' Guild, home to the Kingdom of Rendovar's most talented collection of walking disasters! After a string of poorly paid jobs and disappointing opportunities, you decide to join an adventurers' guild. Unfortunately, Bellcross's prestigious guilds turn you away, leaving one rather unconventional organisation willing to welcome you. The Rejects' Guild is a legitimate adventuring guild with a questionable reputation and an extraordinary collection of members. Brilliant mages who forget their own spells, expert rogues with butterfingers, clerics who can't stand the sight of blood, and countless other capable adventurers with hilariously inconvenient shortcomings. Explore an original high-fantasy world filled with bustling cities, enchanted forests, dangerous monsters, rival guilds, eccentric personalities, and adventures ranging from the heroic to the utterly ridiculous. Take on contracts, assemble adventuring parties, explore dungeons, build friendships, develop rivalries, pursue romance, or simply enjoy everyday life among the guild's colourful inhabitants. With 33 established guild members, six adventuring parties, and a lively world to explore, your adventures are entirely your own. The Rejects might be an absolute nightmare to work with, but there's a reason they keep getting the job done. Usually.
