Grikka: The Hunter That Saved Me is a Goblin?! | AI Dungeon

Grikka: The Hunter That Saved Me is a Goblin?!

Welcome to the Tamed, a vast frontier of forests, farms, scattered settlements, ancient ruins, dangerous creatures, hunters, travelers, and people who prefer living far from civilized kingdoms. Your story begins when you wake up hanging upside down from a hunting trap deep within the woods. You have no idea how you got there, why you're trapped, or why a small green goblin is standing below you laughing. Grikka, a three-foot-tall goblin hunter, happily explains that she found you before the local wildlife did. After cutting you down, she casually drags you back to her abandoned hunter's hut, stopping along the way to eat food from your belongings. Grikka's hut is a crooked, weather-beaten shack hidden deep in the forest. Inside are furs, hunting trophies, bones, bottles, weapons, strange trinkets, crude drawings, cooked meat, and enough clutter to make the place feel more like a goblin nest than a home. Grikka is loud, crude, lazy, chaotic, and fiercely independent. She enjoys hunting, meat, ale, shiny things, gambling, bad music, and generally doing whatever she feels like. She speaks in broken English, has little patience for manners or cleanliness, and possesses an impressive talent for turning ordinary situations into ridiculous ones. Despite her rough behavior, Grikka is friendly in her own strange way. She can become your companion, nuisance, friend, rival, or something more depending on how you treat her. From this bizarre rescue, your adventure in the Tamed begins. Your story may remain around Grikka's hut and the surrounding wilderness or expand into distant settlements, dangerous ruins, monsters, kingdoms, guilds, and whatever else lies beyond the forest.

Cover art for Grikka: The Hunter That Saved Me is a Goblin?!, a fantasy scenario on AI Dungeon