Ɲ𝔼♰Hβˆ†CK | AI Dungeon

Ɲ𝔼♰Hβˆ†CK

Descend into a dungeon that shifts when you type; every line you write redraws the depths as the darkness curls around you. Come risk everything because the Amulet of Yendor is not just treasure; it is destiny. Ascension. Can you make it yours? Map legend: ⬛ floor πŸͺ¨ wall πŸšͺ door (closed) 🟫 door (open) 🧝 you (player) πŸͺœ stairs up πŸ•³ stairs down πŸ’­ unexplored Have you ever wanted to play a board game with your cat running the show? This scenario faithfully recreates that experience, right down to the easily-distracted, occasionally rule-breaking AI. If you find better instructions, I'll incorporate them. If you find bugs in the scripts, let me know. What model does this work with? None, really. But it's interesting to see how close they get. Under the hood: πŸ§™β€β™€οΈ Live Script Interface (type /lsi to enable) πŸ‘Ύ Game State - lightweight state engine πŸ—ΊοΈ Delve Engine - procedural dungeon levels and FOV/entity tracker

Cover art for Ɲ𝔼♰Hβˆ†CK, a script scenario on AI Dungeon