The Monarch Ascension Engine
(This game is in its Alpha/Beta state please feel free to leave comments of issues or suggestions!) This engine is a Solo Leveling–inspired progression system built around hidden growth and earned revelation. The player advances as a Hunter through action and combat rather than menus, unlocking abilities that evolve through repeated use and change names as they grow. Magic is optional and develops only if used. Until Rank A, army systems and Monarch powers remain sealed, revealed only through subtle title hints. At ascension, the player becomes a Monarch, unlocking a personal army, Monarch-specific abilities, and narrative authority that lets the world respond naturally to proven power rather than numbers. ------------------- AI Instructions - Author Notes are all optimised for the system and a Medieval fantasy scenario. Story Cards - added these are examples and based in Medieval Fantasy ------------------- Variations in the future: I need suggestions :'D Magic Academy? ---------------- The Monarch Acension Engine - GameDevLev - AID Discord: GameDevLev Inner self and AC Cards - LewdLeah ---------------- UPDATES: 1.2 - base engine + hotfixes ------------------- Commands: Type 'Its time to Hunt' to start your player progressing storycard. Others: ( both unlocked at rank A) Arise Purpose: Raises fallen enemies into your army. Usage examples: Arise Arise 5 Arise elite Arise commander Arise 3 elites Arise 1 commander ----------------------------------- Call Purpose: Calls your army into the scene. Usage examples: Call Call 20 Call elites Call commanders Call 5 elites Call 2 commanders
