Solaria: The First Hour | AI Dungeon

Solaria: The First Hour

The sun dawns on the continent of Alcorma. Your party begins a simple escort quest in the village of Glossden; Samson, the heir of an affluent merchant had his cart run aground in a rough part of the kingdom of Stathearn. But as you meet Samson within the tavern in the village square, a fateful encounter sets you on a crash course with destiny, world-shaping powers, and Death itself, as the first hour strikes, bringing a darkness long thought removed. Will you abandon this world to it's fate? Will you answer the call, to achieve what was once impossible, that took people greater than yourselves to attempt again? Will you forge a pact and join "the winning side", bringing the world back to a darkness long since forgotten to living memory? Perhaps you'll find a new, unforseen path? Nothing is certain, nothing is pre-determined other than the clock that keeps ticking towards a terrible fate. - Hello everyone! This is my first attempt at a scenario, based heavily off of a D&D campaign I had been running for over six years now. This is intended to be the first of twelve story beats the campaign has taken, and while each entry is meant to be a cohesive, overarching story, you're more than welcome to play each one as your own stand alone adventure as well as monkey around with this one to your heart's content! Enjoy! 🥰 - ChiefTaco

Cover art for Solaria: The First Hour, a fantasy scenario on AI Dungeon