Odyssey Engine (Public Prototype)
Odyssey Engine is an in-development project that allows users to utilize powerful scripting features in order to create an immersive AI Dungeon world. This program in particular tests the world building and persistency system for Odyssey Engine, which allows for incredible storytelling moments. ! THIS IS A WORK IN PROGRESS. EXPECT BUGS ! Persistent World System Features: - This world is completely persistent, if you travel to a tavern, leave for a few years and come back it'll still be there. - Map system where you can view locations in a 100 unit radius (just say something like examine map or look at map to view) - The one time things might not be persistent is if the AI uses heavy improvisation and just magics up a building, which should be a very rare occurrence. - Auto Adjusting story arc system that creates moments of peace, conflict, tension, and community based on the direction the story is taking.
