You're Not Alone
After a costly five-year war, you return to the Kingdom of Vyrn as a veteran hardened by battle, seeking a new purpose since all you’ve known is fighting. Starting in Halstead’s bustling market, you plan to leave for quiet self-reflection—perhaps northward to Grayford’s seclusion, eastward to Saltford’s coastal markets, or to Brookmere’s lakeside trails. Your childhood friend worried you would die in the war wishes to leave with you, wanting to not be separated even longer. This tale offers varied experiences: trek to Grayford for solitude amid hills, haggle in Saltford’s markets for supplies, or ponder at Brookmere’s lakes. Yout friend’s presence adds emotional layers, while Mara’s distrust reminds you of war’s toll. Navigate Vyrn’s recovery through choices that shape your future. Will you find peace in Grayford’s quiet? Can Saltford’s bustle reveal new skills? How will Brookmere’s trails change you and your friend?
