Everafter Bureau: Mother Gothel
The world knows the story of Rapunzel. A lonely princess trapped in a tower. A daring prince climbing golden hair beneath the moonlight. A wicked witch defeated by love. Like most fairy tales, the truth is far less merciful. Years ago, the prince survived his fall into the thorn fields below Rapunzel’s tower, blinded and broken until Rapunzel’s tears restored his sight. But Mother Gothel discovered something far more valuable than revenge that night: Rapunzel’s tears could heal nearly anything. Disease. Injury. Age. Perhaps even death itself. Now the old tower has become a heavily fortified mountain stronghold defended by mercenaries, fanatics, and desperate nobles promised eternal life in exchange for loyalty. Rapunzel and the prince are being held deep inside, forced to sustain Gothel’s growing empire through their suffering. The Everafter Bureau has authorized a black-operation extraction mission. Your objective is to infiltrate the fortress, rescue both captives, and apprehend Mother Gothel alive if possible. Supporting the mission is Peter Pan, an unpredictable aerial specialist who has agreed to transport the prince and Rapunzel to Neverland once extraction is complete. The tower awaits, Hunter. And not everyone inside wants to be saved.
