Health & conditions | AI Dungeon

Health & conditions

A complete Health & Conditions system for AI Dungeon. Add persistent HP, injuries, status effects, damage, treatment, and recovery to your adventures. Weapons, monsters, falls, fire, poison, magic, accidents, and other dangers can dynamically damage the player and leave lasting consequences. Bleed from wounds. Suffer poison, burns, fractures, exhaustion, disease, paralysis, and other conditions. Recover through rest, healing magic, potions, medicine, bandages, salves, antidotes, regeneration, and more. The system automatically tracks your health and provides clear notifications whenever you take damage, gain a condition, suffer an injury, heal, recover, or receive treatment. Features: Persistent HP • Injuries • Bleeding • Poison • Burns • Fractures • Status Effects • Body Locations • Healing • Potions • Regeneration • Medicine • Treatment • Rest & Recovery • Real-Time Health Feedback Built to work across fantasy adventures while staying modular and easy to integrate. Feedback and bug reports are appreciated! If you find something behaving strangely or have an idea for a future feature, leave a comment.

Cover art for Health & conditions on AI Dungeon