A Night of Masks (D&D)
Opulence. Intrigue. Backstabbing. Party Games. You are a tiefling, raised in the shadow of your archfiend ancestor’s will. Now, your moment has come. The Cult of the Black Rose is hosting a lavish masquerade ball, where gilded masks hide scheming minds and treacherous hearts. Your mission? Ensure the right nobles win the night’s games—and in doing so, seal their fate to your dark patron. Navigate a world of seduction, subterfuge, and spectacle, all while outwitting meddling heroes who would see your cult undone. You can pick whichever infernal ancestor you'd like. There are premade Story Cards for: Graz’zt, The Dark Prince – Master of seduction, deception, and decadence. Fraz-Urb’luu, The Deceiver – Illusionist and grand manipulator. Nocticula, The Shadow Queen – Mistress of secrets, assassins, and temptation. Dispater, The Iron Duke – Master of politics, blackmail, and patience. Glasya, The Princess of Trickery – Subverter of power, master of crime and corruption. Mammon, The King of Greed – Controller of wealth, avarice, and corruption. If you want someone else, enter their name at the right time and make a story card for them to be referenced. *This scenario is based a real D&D module, but I changed the evil plan and made it more smutty. The tokens are very premium-level, but I'll make a condensed version if there are requests.
