Master of the Crypt Quick Start Template
A quick start template for Master of the Crypt. To start, fill out the plot essentials section and the story cards section. Premise: You are a dungeon boss waiting at the end of the dungeon for a group of adventurers to get to you. As they move through the 6 layers of your dungeon, they must defeat one mini boss and one main boss per layer. After each boss, spawn in a chest with loot for the adventurers. Choose what loot they get and update their profile in Plot Essentials and Story Cards. Choose what skills or upgrades each character gets and update their profiles. Each layer has a theme created by you! (in "Layers" story card) All bosses are created by you as Story Cards! They must also be placed in the "Goals" section of Plot Essentials when the group gets near them. Setting Up: Set up the starting adventurer group in the Plot Essentials and Story Cards section. Use Plot Essentials for things like personality, current weapon, current outfit, etc. Things that need to be referenced every time a new response is generated. Use Story Cards to give more depth to the adventurers' skills, items, etc. Also use story cards to store long term memories or create specific AI instructions to be triggered by keyword. If set up properly, the adventurers should use all their skills and items in battle, and their dialogue should reflect their personality. If you have a lot of story cards being referenced, it is recommended to use an AI like Muse, which allows 4000 tokens of context. The "Do" command tells the AI what to do regarding the story the next prompt. Use this to guide the story whichever way you want it without having to write it out in "Story"
