Magicka: The Wizard Wars
The Grand Accord collapsed after twelve wizards blew up a mountain trying to out-cast each other. Now, magic is unregulated, factions are fighting, and reality is falling apart—sometimes literally. You’re a wizard in the middle of it all. Expect resurrection, betrayal, wild spell combos, and a lot of screaming geese. There are no sides—just survivors with robes and issues. P.S. There are 3 quests built into the story, use a do action and write “begin the x quest” The quests are: Bakefire, Mindquill, Stormspire
