Solmara | AI Dungeon

Solmara

With Innerself. Solmara is a vast fantasy world of kingdoms, guilds, ancient races, dangerous monsters, and hidden realms. Humans rule the central kingdom of Mornava, where the Adventurer’s Guild was first founded, while elves hide within the northern forests, dwarves forge weapons in the southern mountains, orcs wage clan wars in the east, and beastfolk fiercely guard the west. Beyond the mainland, dragons and dragonborn rule the moving floating island of Drakaryn, merfolk command the surrounding seas from Thalassyr, demons and demi-humans thrive in the underground civilization of Netherdeep, and angels remain hidden in Celestara high above the skies. You begin your story in Solmara, either born into this world or summoned from Earth as a rare Otherworlder. Whether you become an adventurer, mercenary, mage, knight, hunter, criminal, noble, or wanderer, your path is yours to choose. In Solmara, every guild has work, every kingdom has secrets, and every choice can shape the fate of the world. Race and Location: Human - Mornava, Tsukihana Elf - Sylvaran Dwarf - Kazadrok Orc - Ghorvash Beastfolk - Fangreach Dragonborn - Drakaryn Demon and Demi-humans - Netherdeep Angel - Celestara Merfolk - Thalassyr ————— Updates: 5/7 - Updated story cards trigger. 5/8 - Updated AIN and AN, added Merfolk story card (was supposed to add it when I first created this scenario. Sorry!) 5/10 - Added class story card, updated AN. 5/11 - Additional two hidden classes. Fatebound Heir and Worldborne Anomaly. 5/12 - Added new location story card, The Hearthbound Hall and new character story card, Gloin. Updated AIN for Hunter’s Lodge ranking system and ‘Threat and Hunt Rules.’ Added Beast Registry story cards. Added two more characters.

Cover art for Solmara, a fantasy scenario on AI Dungeon