Arcane Odyssey
literally just arcane odyssey from roblox but i added a bunch of custom stuff that you might find interesting i also added some custom sea clusters along with the planned seas for the war seas if you have any ideas for stuff please comment added autocards script by LewdLeah and the game version of success/failure script by BinKompliziert (Triggered whenever you use the words 'try' or 'attempt' or any of their variations outside of dialogue in a Do or Say action, you can use 'advantage' and 'disadvantage' in actions, and you can force succeed or fail with 'fail' and 'succeed' wording in action) removed basic combat fighting style, (you are in vr, you can punch and kick without a fighting style) added new lost spells and lost techniques from the trello, removed artisan weapons added new advanced mana technique, True Magic separated dungeons into instance and regional dungeons, added magic crystals added adventurer's association, info for settlements, towns, and cities, currency info, and nonhuman races changed lost and ancient magics to advanced and supreme magics changed spirit weapons to spiritual relics changed spatial magic spells to original arts, added some new lost spells and lost techniques revamped ai instructions and opening story, added dueling system and basic classes story card, renamed initiate tier to adept tier and the old adept tier to elite tier, and added the capabilities for milestone tiers in notes so people can reference the general power scale added lore for how players play Arcane Odyssey, (virtual gaming helmets, pods, and cabins) added wall-walk basic mana technique, added lore for mana manipulation and its factors, and renamed death penalty to respawn system. changed clans to guilds added dragons, dragon sea cluster, and three new advanced magics: regulus magic, cloud magic, and rupture magic minor rework of Reverse Mana Technique story card
